Gaiscioch Magazine Issue 14: A Return to Familiar Places Now Available
By: Benjamin "Foghladha" Foley | : 841 : 15
FOR IMMEDIATE RELEASE - November 29th, 2017 -The Gaiscioch Social Gaming Community is proud to announce the release of its 14th issue of Gaiscioch Magazine. In this issue they speak with two developers and a composer who brought Guild Wars 2 Path of Fire to life. Titled "A Return to Familiar Places", issue 14 takes a look back at the game we've come to love featuring guides, reviews, first looks, fan art, and a short story based on Guild Wars 2 spread across 46 pages.
This issue also features an intro guide to hunting bounties in RIFT, a couch potatoes review of Elder Scrolls Online, a quick start guide to Citadel: Forged in Fire, a interview with the team behind Gwent Thronebreaker, and a list of 10 games that deserve a remaster. They even threw in a handy guide to using webhooks on a PHP backend to speak to Discord.
In the previews section you can find an inside look into Ashes of Creation, a fun preview of Biohazard, a behind the scenes first look at Immortal: Unchained and a preview of Little Witch Academia. Looking for a new game this holiday season? Check out our reviews this issue for our perspective on ELEX, The Solus Project, Fortnite, Mass Effect: Andromeda, and Maize.
Gaiscioch Magazine continues its quest to bring you the real stories and passions behind gamers and developers. If you have an idea you'd like to share, a game you'd like us to feature, or a story you would like to tell, please contact us at: email@example.com. Be sure to visit http://magazine.gaiscioch.com/ for the latest magazine articles and gaming news from fan favorite sites around the globe.
Read Gaiscioch Magazine Issue 14
- Online At: https://gsch.info/mag-i14
- Download (PDF) At: https://gsch.info/mag-download-14
- Order Physical Copy: https://gsch.info/mag-14-print
- High Resolution Cover: http://magazine.gaiscioch.com/images/covers/high-res/14.jpg
- Logo: http://magazine.gaiscioch.com/images/high-res/logo.png
- Social Art: http://magazine.gaiscioch.com/images/social_image.jpg
ABOUT GAISCIOCH MAGAZINE
Launched in March 2014, Gaiscioch Magazine is a quarterly, volunteer driven, no-profit, gaming magazine aimed at game developers, community managers, and players. It features exclusive interviews, feature stories, research, guides, perspectives, reviews, previews, and short stories from the Gaiscioch Community. Gaiscioch Magazine has been read more than a quarter million times by more than 30,000 unique readers.
Our editorial focus is unique in approach, as we focus on the full spectrum of a gamer’s life. Not just in the games we play, but also in our lives out of game. Words of inspiration lace our digital publication. We feature music, movies, athletics, charity involvement, life perspectives and real world tradecraft including cooking, arts, crafts and business resources.
Learn more at: https://magazine.gaiscioch.com/
ABOUT GAISCIOCH SOCIAL GAMING COMMUNITY
The Gaiscioch were founded in 2001 in the MMORPG classic Dark Age of Camelot as a social community based upon Irish folklore. Since its inception, the Gaiscioch have grown to over 7,500 members in 68 countries. For more than a decade they have devoted their community toward creating a fun and enjoyable environment while using their reach to host public inclusive community events, and real world charity events. With a strong focus on community, their endgame goal is to create memories, friendships, and participate in the overall success of the community both in game and out. It is through gaming, and social interaction that we forge new friendships and relationships.
Learn more at: https://www.gaiscioch.com/
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About the Author
Benjamin "Foghladha" Foley
Benjamin founded the Gaiscioch Social Gaming Community in 2001 and has since been the founder & activities director for this well known community. His role has gone beyond just running the Gaming Community and now includes running the Athletics Program in Portland, Oregon, as well as acting as the Managing Editor of the Gaiscioch Magazine, and is the Lead Producer on the Gaiscioch Livestream Productions. Additionally he networks with game developers to form relationships between Gaiscioch and development studios.
His experience in publishing dates back to helping his Grandparents who operated a printing press for over 40 years. In high school and college Benjamin excelled in journalism and played an active part in the school newspaper. Benjamin currently works full time as the director of technology for a franchise trade publication & education company.