Ambitious ARPG Pillars of History Aims To Make Entertainment Educational
By: Benjamin "Foghladha" Foley | : 651 : 24
While browsing Kickstarter for interesting titles I found one that has a really unique and awesome look at how to integrate teaching history with gaming. As a player that learned a lot of history and geography from Civilization, Railroad Tycoon, Colonization, and Castles II: Siege & Conquest, games that mix education and entertainment have always held a special place in my heart.
Pillars of History brings a unique blend of action RPG and medieval European history set in the 8th century. It's designed to be an educational game with an entertaining front that people look forward to playing.
Unfortunately for the team at Tritan Entertainment, I would learn about their Kickstarter too late. With the media being completely silent on this one and it slipped right through my fingers. I am certain that if this one had some media coverage it would have cleared it's humble Kickstarter goal of $50,000 with flying colors.
That said, I have spoken with the team behind this creative adaption of history and they do not plan to give up. They are going to ready themselves for round 2 and continue to work towards bringing this game to life. While their first Kickstarter may not have received the results it deserved, I wouldn't call this title dead. This is one game the world needs and their developers aren't going to quit until it's live. I for one will be watching its development a lot closer moving forward and will bring you updates as it progresses.
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About the Author
Benjamin "Foghladha" Foley
Managing Editor & Designer
Benjamin founded the Gaiscioch Social Gaming Community in 2001 and has since been the founder & activities director for this well known community. His role has gone beyond just running the Gaming Community and now includes running the Athletics Program in Portland, Oregon, as well as acting as the Managing Editor of the Gaiscioch Magazine, and is the Lead Producer on the Gaiscioch Livestream Productions. Additionally he networks with game developers to form relationships between Gaiscioch and development studios.
His experience in publishing dates back to helping his Grandparents who operated a printing press for over 40 years. In high school and college Benjamin excelled in journalism and played an active part in the school newspaper. Benjamin currently works full time as the director of technology for a franchise trade publication & education company.